Role: Design Lead
Lure is a game about love.
2016 – 2018
You play as a mono-magnet experiencing the trials and tribulations of different stages of love. The world is magnets. Using the forces of attraction and repulsion, you navigate this world.
Our goal developing this game was to explore ways of telling a compelling love story through mechanics and without the use of traditional storytelling techniques such as text or cut scenes.
We received several grants and awards during the development of this game. Due to personal circumstances we had to stop work on this game and it remains unreleased.